Need for Speed: Criterion Games Pauses Development to Help DICE on Battlefield

The release of the new Need for Speed ​​from the American publisher Electronic Arts is officially postponed until 2022.

In the hands of Criterion Games for several months now , the license [19459006 ] Need for Speed ​​ will finally miss the first year of commercialization of the new generation of consoles because the Swedish company Digital Illusions Creative Entertainments (DICE) called on the British studio as back-up for deliver the new Battlefield on time . The latter is described as a love letter to fans of the license and the FPS genre.

During the last financial report of Electronic Arts , President Andrew Wilson implied that a presentation would take place very soon: “ Our next Battlefield experience will mark a return to military warfare total. The game takes full advantage of the power of the new consoles to bring immersive and massive battles to life with more players than ever before. With maps of unprecedented scale, the next edition of Battlefield takes all the destruction, player count, vehicle and weapon combat that the license is known to take to take it to another level. The game is ahead of our internal deadlines. We’ll unveil it in the spring and deliver a signature Battlefield experience for the holiday season 2021.

No new Need for Speed ​​until next year

Laura Miele, Studio Manager for Electronic Arts, explains why Need for Speed ​​won’t be released until 2022 on PS5, Xbox Series X, Xbox Series S and PC: “ The development of Battlefield is going well. The team worked incredibly hard, they pushed hard last year, and yes, we worked from home. And it’s tough, it’s tough playing at home, and the DICE team are a little tired. We have a great game and incredible potential with this one. We play to win; we’re playing to bring a great battlefield game to market. There is no way we could have made such a decision without including Criterion and discussing it with them first, and the impact they might have on Battlefield. They worked on Star Wars Battlefront , they worked on Battlefield, and they have a very close collaborative partnership with DICE. I’m really sure it will be a pretty positive victory for them.

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